Monday, February 7, 2011

Mechrap

I ran into all sorts of issues with this one, however I received some helpful advice to my livestream watchers and it ended up a bit better than I thought it would. I attempted some stuff and learned a little. I'll have to find a way to isolate my weaknesses and work on them one at a time instead of tackling a few at once. I'm just glad I got some painting in, thanks again to my audience, I will not be coughing while streaming soon enough :D

1 comment:

  1. Maybe you can grab some refs for the rubble/rocky areas and study while you knock those out. For the armor you could give a darker core shadow next to the highlights which could help pop it more.

    Diggin the angle and design all up on this mofo.

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